Update - Improved Controls, Balanced Gameplay, and Bug Fixes
Hey everyone! I'm excited to announce a new update for Ramo. I've been listening to your feedback and working hard to enhance your gaming experience. Here's what's new:
Zdravo svima! Uzbuđen sam da objavim novu nadogradnju za Ramo. Slušao sam vaše povratne informacije i vrijedno radio na poboljšanju vašeg igračkog iskustva. Evo šta je novo:
Improved Controls / Poboljšane kontrole
I've made the input buttons more clear and responsive. You should find the controls more intuitive and easier to use now. Let me know if you feel the difference!
Učinio sam tipke za unos jasnijim i responzivnijim. Kontrole bi sada trebale biti intuitivnije i lakše za korištenje. Javite mi ako osjetite razliku!
Smoother Movement / Glađe kretanje
Good news for all you parkour enthusiasts out there - I've fixed the issue where the player was sticking to walls. Your movements should be much smoother now, allowing for more fluid gameplay and precise maneuvers.
Dobre vijesti za sve vas parkour entuzijaste - popravio sam problem gdje se igrač lijepio za zidove. Vaše kretanje bi sada trebalo biti mnogo glađe, omogućavajući fluidnije igranje i preciznije manevre.
Balanced Combat System / Balansirani sistem borbe
I've made several changes to balance the combat and maintain a challenging yet fair experience:
- Slightly increased player bullet damage: Your shots now pack a bit more punch!
- Adjusted gun pickups: I've removed some gun pickups to prevent over-powering.
- Tweaked boss health: To match the increased player damage, I've slightly increased boss health.
These changes aim to keep the game challenging while rewarding skilled play.
Napravio sam nekoliko promjena da balansiram borbu i održim izazovno ali fer iskustvo:
- Blago povećana šteta metaka igrača: Vaši hici sada imaju malo više udara!
- Prilagođeno sakupljanje oružja: Uklonio sam neka sakupljanja oružja da spriječim pretjeranu snagu.
- Podešeno zdravlje boss-a: Da bi odgovaralo povećanoj šteti igrača, blago sam povećao zdravlje boss-a.
Ove promjene imaju za cilj da igra ostane izazovna, istovremeno nagrađujući vješto igranje.
Bug Fixes / Popravke grešaka
- Fixed the collider for needles: This pesky bug was causing some unintended interactions. It should now work as designed.
- Popravljen collider za igle: Ova dosadna greška je uzrokovala neke neželjene interakcije. Sada bi trebalo raditi kako je zamišljeno.
Looking Forward / Pogled u budućnost
I'm continuously working on improving Ramo and have more updates planned. Your feedback is crucial in shaping the future of the game, so please keep it coming!
Kontinuirano radim na poboljšanju Rama i imam planirane još nadogradnji. Vaše povratne informacije su ključne u oblikovanju budućnosti igre, pa vas molim da ih nastavite slati!
Thank you for your continued support and happy gaming! Hvala vam na stalnoj podršci i sretno igranje!
Harun Kestendžić
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Ramo
Retro 2D platformer set in 1992 Sarajevo
Status | Released |
Author | Simpohax |
Genre | Platformer |
Tags | balkan, bosnia, bosnian-war, Pixel Art, ramo, Retro, sarajevo, yugoslavia |
Languages | Bosnian |
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